Julia is a hip language for computational types; there for it has cutthroat gangs of competing hip graphing technologies.
The julia wiki includes worked examples using various engines.
A curious feature of many julia toolkits is that they tend to produce SVG graphics per default, which easily become gigantic for even medium-large data sets and start flogging your CPU/RAM real hard. This is beautiful for printing, or for small data. But not for arbitrary data. For exploratory data analysis you will probably want to disable SVG in favour of some rasterised format like PNG, unless you are careful. Same goes for “interactive” JS stuff - it’s only interactive if your browser can render it without crashing. Work that out by rendering to PNG before you try the fancy SVG stuff.
The aspirational ggplot clone is Gadfly. It’s elegant, pretty, well integrated into the statistics DataFrame ecosystem, but missing some stuff, and has some weird gotchas.
Switch Gadfly from SVG to PNG or similar rasterised format, as presaged, is a good idea.
First you will need to install the
Cairo bonus libraries
Now you can force PNG output:
Another weird characteristic is that Gadfly is slow on initial startup; But even after startup, if I histogram a million data points it takes 30 seconds for each plot of that histogram. It saps the utility of an elegant graph grammar if it’s not responsive to your elegant adjustments. I wonder if this can be improved?
Gadfly is based on a clever declarative vector graphics system called Compose.jl, which is independently useful.
Plots.jl wraps many other plotting packages as backends, although notably not Gadfly. The author explains this is because Gadfly does not support 3d or interactivity, although since I want neither of those things in general, especially for publication, this is a contraindication for the compatibilities of our mutual priorities. I have had enough grief trying to persuade various mathematics department that this whole “internet” thing is anything other than a PDF download engine; I don’t need to compromise my print output for animation, of all useless fripperies. We tell you, this “multimedia” thing is a fad, and the punters will be going back to quill and vellum soon enough.
Anyway, one can totally shoehorn
Plots into print-quality CMYK plots as well as web stuff so disregard my grumping.
Plots has a rich extensions ecosystem. PlotRecipes and StatPlots use a “Recipes” system to provide macro-based data-specific plotting tools.
For example, StatPlots causes Plots to have sensible DataFrame support.
Table-like data structures, […] are supported thanks to the macro @df which allows passing columns as symbols.
Now, some backends.
As an example, if you want fast plots it wraps GR.jl which in turn wraps GR, a cross-platform visualisation framework:
GR is a universal framework for cross-platform visualization applications. It offers developers a compact, portable and consistent graphics library for their programs. Applications range from publication quality 2D graphs to the representation of complex 3D scenes.[…]
GR is essentially based on an implementation of a Graphical Kernel System (GKS) and OpenGL. […] The GR framework is especially suitable for real-time environments.
Anyway, here is one important tip: if you aren’t rendering graphs for publication output, but for say exploratory data analysis, switch to PNG from SVG because SVG is very large for images with lots of details.
If anything is flakey, you might need to check the GR installation instructions which includes such steps (on Ubuntu) as:
For all its smoothness and speed, GR Plots are not IMO all that beautiful and it is not clear how to make it beautiful, since beauty is hidden down at the toolkit layer. There is some deep metaphor here.
Also, every time the version of GR or GR.jl increases there is a loooong recompilation process, which seems to be single-threaded and takes many minutes ages on my fancy 8-core machine. So be aware that it also is not always fast.
InspectDR does interaction-focusses plots that lean towards signal processing, simulation and time series analysis. Which idsi my jam.
Makie is an OpenGL-backed visualisation library so probably does great on screen-quality 3d and badly on print-quality 2d. Haven’t actually tried it yet since learning the Plots.jl and Gadfly.jl APIs has filled up my brain now.
It’s unclear to me how either of these work with print graphics, and they are both lagging behind the latest version of the underlying Vega library, so I’m nervous of them.
Winston.jl has a brutalist simple approach but seems to go.