Feedback networks structured to have memory and a notion of “current” and “past” states, which can encode time (or whatever). Many wheels are re-invented with these, but the essential model is that we have a heavily nonlinear state filter inferred by gradient descent.
The connection with these and convolutional neural networks is suggestive for the same reason.
Many different flavours and topologies. GridRNN - KaDG15 - seems natural for note-based stuff, and for systems, like the cochlea, and indeed the entire human visual apparatus, with dependencies in both space and time.
As someone who does a lot of signal processing for music, the notion that these generalise linear systems theory is suggestive of interesting DSP applications, e.g. generative music.
As seen in normal signal processing/ The main problem here is that they are unstable in the training phase in many of the wild and weird NN SGD phases, unless you are clever. See BeSF94. The next three types are proposed solutions for that.
On the border with deep automata.
As always, Christopher Olah wins the visual explanation prize: Understanding LSTM Networks. Also neat: LSTM Networks for Sentiment Analysis: Alex Graves Generating Sequences With Recurrent Neural Networks, generates handwriting.
In a traditional recurrent neural network, during the gradient back-propagation phase, the gradient signal can end up being multiplied a large number of times (as many as the number of timesteps) by the weight matrix associated with the connections between the neurons of the recurrent hidden layer. This means that, the magnitude of weights in the transition matrix can have a strong impact on the learning process.[…]
These issues are the main motivation behind the LSTM model which introduces a new structure called a memory cell…]. A memory cell is composed of four main elements: an input gate, a neuron with a self-recurrent connection (a connection to itself), a forget gate and an output gate. […]The gates serve to modulate the interactions between the memory cell itself and its environment.
Charming connection with my other research into acoustics, what I would call “Gerzon allpass” filters are now hip for use neural networks because of favourable normalisation characteristics.
i.e. Kalman fiters, but rebranded in the fine neural networks tradition of taking something uncontroversial from another field and putting the word “neural” in front. Practically these are usually variational, but there are some random sampling based ones.
A mini-genre. KaDG15 et al connect recurrent cells across multiple axes, leading to a higher-rank MIMO system; This is natural in many kinds of spatial random fields, and I am amazed it was uncommon enough to need formalizing in a paper; but it was and it did and good on Kalchbrenner et al.
Long story, bro.
Lasagne implementation by Danny Neil.
It’s still the wild west. Invent a category, name it and stake a claim. There’s publications in them thar hills.
TBPTT, state filters, filter stability.
You have to do this manually if you are researching RNNs, since the current pytorch RNN implementation is not extensible because the API design is bad, favouring cuDNN integration over user extensibility - you cannot even apply your own activation function if you use their implementation. However, it does not look like it will be too onerous. Here are some design patterns for that
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